Game Programmer and Designer
I'm a game programmer and designer with 2 years of professional experience in platforms the Unity, GameMaker, Godot, and Unreal.
I've worked as the lead developer in projects such as the University of Nebraska-Lincoln's Ripple Effects 2024-2026 and as an additional programmer at Nebraska Public Media for games like Powwow Bound and Civics Scribble since 2025.
Bachlor's in Computer Science degree obtained from the University of Nebraska-Lincoln with classes like Prototyping in Unity, Exploring Vr Worlds, and Advanced Game Programming.
Lead Developer | University of Nebraska-Lincoln Ag Department
Programmer | Nebraska Public Media
Programmer | Nebraska Public Media